Visualizzazione post con etichetta NNL game system. Mostra tutti i post
Visualizzazione post con etichetta NNL game system. Mostra tutti i post

mercoledì 30 gennaio 2013

SECRET WARS of Zombieland!

Hi!

further some encouraging feedback I had to my "Sci-Fi dungeon Crawling" free-game SECRET WARS, I'm putting together a small yet hopefully fun expansion: let me introduce you GENCOM: Genetic Commerce.


In the world of SECRET WARS, where the Earth we know is broken and sick, Governments are just representative and what rules the world is the brutal Corporation, big and small conflicts turn up daily... a tragedy for someone but -as it always is- a lucrative business for someone else. 

GENCOM is a new but powerful Company. Born as a medical research institute focused on bio-implants and genetic manipulation, it has quickly become a player in the black market of Bio-Weapons and it is rumored to have connections with some of the Nations which claims independence and aim to undermine the Corporation's hegemony.

And here comes your oppurtunity as a Corporative Cell Commander: the Intellighentias have nothing against infected Zombies, snarling Bio-Hulks or small conflicts which sustain the world's bloody Economy... but GENCOM business is slowly becoming more and more troublesome and time consuming to handle in an official way and the Corporation is not going to tolerate it anymore.
So the matter will be not treated on a meeting table nor in an open conflict, but with the quick and surgical action of a chosen group of Agents.


So stay tuned for the update and let me know if you like the game or not: any comment or review will  be much appreciated and blessed by the Gods of Heavy Metal and Miniatures enthusiasts!


Click the Pic and Download  SECRET WARS from Google Docs 


Cheers,
Andrea

lunedì 17 settembre 2012

AGENTS

Hi,

after a nice SECRET WARS tryout with Affro, I took some of my Rebel Minis in order to convert them to be Agents with a design closer to my SW sketch below:






From Left to Right, SW Agents come in 4 categories: Tactical , Medic, Support and Engineer.

I made  with some putty the long coats and converted one of the "Post Apocaliptic Survivalist" adding a heavy weapon. It is quick and fun to make this kind of very simple conversions in 15mm, you really don't have to care much about small details since  it will be mostly the overall look what will count on the table.


At the end, this is the complete selection of Agents... I know the picture is not that good, I'll try to post a new one.
While I'm  quite satisfyied about the Tactical and the Support Agent, and think Medic is ok, the Engineer is to be improved or substituted, since I added no conversions and do not give the character feeling.


If you have any suggestion, let me know!


Download  SECRET WARS from Google Docs 


Cheers,
Andrea

venerdì 3 agosto 2012

SECRET WARS: ready to download!


HI!

Finally… It’s here!

Please find below the link to download SECRET WARS!

As anticipated, SECRET WARS is a 15mm miniature board game played on tiles.
The game itself is easy and quick and allows to play with two or three friends; it is designed to let players create their own missions and use miniatures from their collection/adapt Stat Cards to their favourite models. 

In no way it is intended as an alternative to all the GREAT 15mm wargame system out there (btw, this is a boardgame ;) ), it is just my small “thanks” to my blog Followers and the 15mm community!


In the .rar you’ll find all it is needed to play a first game and create your own missions:

-SECRET WARS – rules: 12 pages in which you’ll find all the rules.

-Stat cards - Agents and Mercs: Cell players will use these cards to recruit their forces

-1st Mission Opponent Player's Map: The Opponent’s player map to Master the game

- Stat Cards - Opponent Forces - vehicles 1st mission: Opponent’s player grunts and vehicles

-1st mission 4xA4 boards : 1st mission playground to print and play on

-Game Tokens: doors, terminals etc…

-Gear Cards: Equipment and Weapons

-Hazard cards: when a SEARCH action fails…

-Loot Cards: when a SEARCH action has success!

Looking forward to know opinions from the experts: you! 

A big thanks goes to Dani (always sooo patient) and to Affro who tried the game yesterday evening and saw his Cell exterminated after few rooms because of his kamikaze tactics!


Cheers,
Andrea

mercoledì 18 luglio 2012

Still not but closer!

Ok, I'm damn late... still it will not take much time now: I just have to put together some stuff in a decent manner and find out how to make the files available for downloading on Blogger!

I'm not that much of an artist, still I'm glad and quite proud to post the cover I drawn for my small game (I still might make a couple of changes):

Cheers,
Andrea

martedì 24 aprile 2012

NNL free 15mm game Update

Hello!

I promised my small ruleset to be online in April... but I need more time.
I need more time for basically two reasons: crazy days at work and, well... from "just basic rules" I decided to pack a whole game. For whole game I mean: rules to play it and some game aids.

As I anticipated, the game itself is basically a dungeon crawl, I can spoiler it has a brief grit sci-fi setting and is intended as a basic system to let players create they're adventures and use the 15mm minis they have.

Since I broke the timing, I apologize posting a couple drawings I made for the game's cards backs.
Talking about cards, there will be around 100 of them.
I'm trying to realize them as mini-cards to reduce at a minimum the paper to print them out. At the moment, I expect 15 fronts (or, 15 backs) from one A4.
Please find below the drawings:



Any suggestion/comment is more than welcome!
cheers,
Andrea

mercoledì 28 marzo 2012

In April... small free 15mm rules from NNL!

Hi,

I decided to give a shape to an old ruleset (less than ten pages) I wrote some years ago; it was supposed to be a boardgame but I have no time nor will to do that at the moment, so I would be glad to share the rules as a freebie for the 15mm sci fi enthusiast community!

The game itself follows the line of the dungeon crawl games more than a skirmish or war simulation and is supposed to give the explore/fight/get better stuff kind of fun more than a "realistic fight" feeling.

Hope to be able to post soon some news, in the meantime me and the robot below greet you!


Stay tuned!
Cheers,
Andrea